Navigation Bar |
Characters • System • Expedition • Gyungyuska • Facilities • Units • Skills • Challenges • Items • FAQ |
- (*)= When the facility reached its maximum level.
- (**)= These facilities will produce every turn.
- (***)= These facilities will always remain at level 1.
- (****)= The Campus will not show up in your list of facilities.
Name | Resources Req. | Residents Req. | Food** (食料) | Assets** (資産) | Resources** (資源) | Dungeons (迷宮) | Defense (守備) | Treasures (宝箱) | Traps (罠) | Reputation (評判) | Building Conditions
(建築条件) | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Blank Space
(空き地) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | Given at the start | |
Security Fort
(警備砦) | 300 | 100 | 0 | 0 | 0 | +5 | +12 (+17*) | 0 | +5 (+10*) | -3 (+7*) | 100 Residents | |
Healing Place
(治療所) | 400 | 120 | 0 | 0 | 0 | +1 | +6 (+11*) | 0 | 0 | -1 (+4*) | 500 Residents | |
Residence
(住居) | 200 | +200 (+700*) | 0 | 0 | 0 | +1 | +2 | 0 | 0 | -1 (+2*) | Given at the start | |
High Class Residence
(高級住居) | 500 | +100 (+500*) | 0 | 0 | 0 | +1 | +4 (+9*) | 0 | 0 | 0 (+4*) | Residence LV3 | |
Mansion Residence
(豪邸住居) | 1000 | +40 (+340*) | 0 | 0 | 0 | +1 | +5 (+10*) | 0 | 0 | 0 (+5*) | High Class Residence LV3 | |
Giant Residence
(巨人住居) | 600 | +40 (+340*) | 0 | 0 | 0 | +1 | +4 (+9*) | 0 | 0 | 0 (+5*) | Residence LV5 | |
Non-Human Type Residence
(非人型住居) | 600 | +40 (+340*) | 0 | 0 | 0 | +1 | +4 (+9*) | 0 | 0 | 0 (+5*) | Residence LV7 | |
Field
(畑) | 150 | 30 | +10 (+55*) | 0 | 0 | +15 (+20*) | 0 | 0 | 0 | -1 (+1*) | Given at the start | |
Ranch
(牧場) | 600 | 100 | +15 (+69*) | 0 | 0 | +15 (+20*) | 0 | 0 | 0 | 0 (+3*) | Field LV3 | |
Orchard
(果樹園) | 1200 | 200 | +20 (+83*) | 0 | 0 | +15 (+20) | 0 | 0 | 0 | 0 (+4) | Field LV6 | |
Mine
(採掘所) | 500 | 150 | 0 | +15 (+42*) | +40 (+94*) | +35 (+41*) | 0 | 0 | 0 | -1 (+3*) | Given at the start | |
Depot
(採掘所) | 100 | 30 | 0 | 0 | +10 (+37*) | +20 (+26*) | 0 | 0 | 0 | 0 (+4*) | Mine LV3 | |
Factory
(工場) | 1000 | 800 | 0 | 0 | -20 (-16*) | +5 | 0 | 0 | +10 (+16*) | 0 (+5*) | 10000 Resources | Rate of Resources consumption, Resident joining & Traps activating increases. |
Research Tower
(研究塔) | 1500 | 500 | 0 | 0 | -30 (-26*) | +5 | 0 | 0 | +15 (+21*) | 0 (+5*) | 3000 Resources | More Residents join |
Store
(商店) | 500 | 300 | 0 | +90 (+126*) | 0 | +1 | 0 | +5 (+11*) | 0 | -1 (+3*) | 200 Residents | |
Entertainment Store
(娯楽店) | 1500 | 500 | 0 | +40 (+76*) | 0 | +1 | +2 | +5 (+11*) | 0 | -1 (+4*) | 600 Residents | |
H-Entertainment Store
(Hな娯楽店) | 2200 | 700 | 0 | 180 (+216*) | 0 | +5 | +3 | +5 (+11*) | 0 | -2 (+3*) | Entertainment Store LV3 | |
Stadium
(スタジアム) | 6000 | 900 | 0 | +40 (+76*) | 0 | +5 | +4 | +3 (+8*) | 0 | +3 (+9*) | 5000 Residents | |
Pool
(プール) | 2500 | 400 | 0 | +20 (+56*) | 0 | 0 | +4 | +3 (+8*) | 0 | +3 (+9*) | Campus LV1 | |
Brewery
(酒造店) | 1500 | 100 | 0 | +10 (+82*) | 0 | 0 | +4 | +3 (+8*) | +2 | +3 (+9*) | H-Entertainment Store Lv3 | |
Public Bath
(大衆浴場) | 2000 | 150 | 0 | +40 (+76*) | 0 | 0 | +5 (+10*) | 0 | +2 | +2 (+8*) | 2000 Residents | More Residents join |
Hot Spring (Onsen)
(温泉) | 5000 | 100 | 0 | +60 (+96*) | 0 | 0 | +8 (+13*) | 0 | 0 | -1 (+5*) | 10000 Residents | More Residents join |
Park**
(公園) | 120 | 10 | 0 | 0 | 0 | +1 | +1 | 0 | 0 | 0 | 400 Residents | |
Forest**
(森) | 120 | 10 | 0 | 0 | 0 | +1 | +1 | 0 | 0 | 0 | 800 Residents | |
Pond**
(池) | 120 | 10 | 0 | 0 | 0 | +1 | +1 | 0 | 0 | 0 | 2000 Residents | |
Campus Dormitory
(学園寮) | 100 | 100 (200*) | 0 | 0 | 0 | +1 | +4 (+9*) | 0 | +1 | +1 (+7*) | Campus LV1 | |
Campus****
(学園) | 0 | 0 | 0 | 0 | 0 | +20 | +2 | +4 | +4 | +3 | On 51st Turn | More Residents join on every turn |