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Below is a list of facilities in Shinobi Ryuu.
List of Facilities[]
There are limits on how many instances of facility that can be placed in the village.
Facility | Translation | Limit | Cost | Effect | Details | Acquired Skill |
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空き地 | Empty Plot | - | - | Demolish a facility | Destroy a facility by selecting it with this option active. | |
家 | Cottage | 20 | 500 | Egg limit +1 | Increases the maximum number of Ninja Eggs by 1 (one) and has a chance of extinguishing nearby fire. | |
忍小屋 | Shinobi Hut | 10 | 700 | Attacks at range 1 | Attacks enemies within 1 adjacent square away of the facility. Prompts "Guard Shinobi Hut" (忍小屋の番人) mission, which boosts the hut's offensive power if taken. | |
忍屋敷 | Shinobi Mansion | 5 | 1200 | Attacks at range 2 | Attacks enemies within 2 adjacent squares away of the facility. Prompts "Guard Shinobi Mansion" (忍屋敷の番人) mission, which boosts the mansion's offensive power if taken. | |
見張櫓 | Watchtower | 3 | 500 | Detects enemies | Provides chance to detect enemies within 3 adjacent squares away of the facility. Prompts "Guard Watchtower" (見張櫓の番人) mission, which boosts the tower's discovery rate if taken. | |
社 | Shrine | 3 | 1200 | Weakens enemies | Effectiveness of enemy invaders is reduced. Adding more shrines will increase the effect. |
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湯治所 | Hot Spring | 3 | 1800 | Increases healing speed | Decreases healing time by 1 turn. Adding more hot springs will increase the effect. |
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鳴子 | Alarm Trap | 5 | 100 | Detects passing enemies | High chance of detecting enemies that move over the trap. | |
落穴 | Pit Trap | 5 | 120 | Attacks passing enemies |
Decreases the physical strength and morale of enemies that move over the trap. High damage potential, but can be triggered only once per turn. |
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竹槍 | Spear Trap | 5 | 150 | Attacks passing enemies | Considerably decreases the physical strength of enemies that move over the trap. | |
人影 | Shadow Trap | 5 | 400 | Attacks passing enemies | Considerably decreases the morale of enemies that move over the trap. | |
射出機 | Shooting Trap | 5 | 500 | Attacks passing enemies | Automatically attacks enemies that are within 2 adjacent squares away from the trap. | |
偽倉 | Fake Warehouse | 5 | 200 | Enemy withdraws | Enemies that invade this facility will steal small amount of money and leave. Works only once. Doesn't work if there is no real warehouse. | |
倉 | Warehouse | 1 | 2000 | Risk dispersion | Enemies that invade this facility take 3% of the money and leave without fighting. Lowers risks. | |
田畑 | Farm Field | 10 | 1000 | Generates small income | Generates a small amount of money every turn. Prompts "Field Work" (田畑仕事) mission, which raises income if taken. | Scout |
工房 | Workshop | 10 | 1200 | Generates small income | Generates a small amount of money every turn. Prompts "Workshop Labor" (工房仕事) mission, which raises income if taken. |
Quick Learner |
窯 | Furnace | 10 | 1200 | Generates small income | Generates a small amount of money every turn. Prompts "Furnace Work" (窯仕事) mission, which raises income if taken. |
Merchant |
店舗 | Store | 10 | 1200 | Generates small income | Generates a small amount of money every turn. Prompts "Store Work" (店舗仕事) mission, which raises income if taken. |
Supportive |
体力館 | Gymnasium | 40 | 800 | Increases training efficiency | Raises growth of Strength attribute for trained eggs. Adding more gyms will increase the effect. |
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気力館 | Pavilion | 40 | 800 | Increases training efficiency | Raises growth of Willpower attribute for trained eggs. Adding more pavilions will increase the effect. |
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術術研究場 | Technique Research Facility | 40 | 800 | Increases training efficiency | Raises growth of Technique attribute for trained eggs. Adding more facilities will increase the effect. |
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闘技場 | Arena | 40 | 800 | Increases training efficiency | Raises growth of Combat attribute for trained eggs. Adding more arenas will increase the effect. |
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学問場 | Study Hall | 40 | 800 | Increases training efficiency | Raises growth of Knowledge attribute for trained eggs. Adding more halls will increase the effect. |
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策研究所 | Strategy Research Facility | 40 | 800 | Increases training efficiency | Raises growth of Cunning attribute for trained eggs. Adding more facilities will increase the effect. |
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修練場 | Exercise Training Center | 40 | 100 | Increases training efficiency | Provides chance for trained Eggs to acquire skills. More fragile than the other training facilities. Adding more training centers will increase the effect. |
All |
土手 | Mound | 10 | 400 | Slows enemies | Interferes with enemy movement. Can't be set on fire. | |
岩 | Rock | 10 | 500 | Weakens enemies | Decreases enemies' physical strength by 1 (one). Can't be set on fire. |
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池 | Pond | 10 | 500 | Decreases fire damage | Puts out fire on nearby facilities with 50% probability. Can't be set on fire. |
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森 | Forest | 10 | 1000 | Provides combat advantages | Ally units that get into fight in this area will earn +1 Combat. | |
茂 | Bush | 10 | 300 | Provides combat advantages | Ally units that get into fight in this area will earn +1 Combat. | |
名木 | Ancient Tree | 10 | 300 | Provides combat advantages | Ally units that get into fight in this area will earn +1 Combat. |